# Dragon PE

- **Website:** <https://dragon-pe.com>
- **Primary alias:** `dragon-pe.com`

## Description

DragonPE is a cross-platform Minecraft Bedrock server for version 1.20 and newer, presenting itself as an anarchy experience with structured progression, competitive play, and a player-driven economy. Players can battle mysterious bosses together for rare items and coins, with scheduled events at 10:00, 14:00, 18:00, and 22:00. The server offers 1,000 progression levels, combo and critical-hit PvP systems, and duels where skill and inventory shape the outcome. Its economy includes a large Auto-Mine and an auction designed for trading among thousands of players, with opportunities to buy and sell around the clock. Experience is used across many of the server’s systems. New players can join using either licensed or unlicensed Minecraft Bedrock, by adding dragon-pe.com on port 19132. DragonPE also provides server rules, a store, and permanent purchased privileges that remain after a world wipe, although game items and structures are removed. The site features player reviews and directs visitors to server monitoring for more feedback.

## Industries

- 🎮 Games
- 🖥 Computers Electronics and Technology
- 🖥 Video Game Design and Development _(under Computers Electronics and Technology)_

## Links

- [twitter](https://twitter.com/dragonbedrock)

## Logos & icons

- icon _(primary)_ — JPEG — [download](https://cdn.brandfetch.io/idHqvb7I4u/w/400/h/400/theme/dark/icon.jpeg?c=1bxid64Mup7aczewSAYMX&t=1791093299440)

## Colors

| Name | Hex | Theme |
| --- | --- | --- |
| Cornflower Blue | #8b5cf6 | accent |
| Cod Gray | #0f0f0f | dark |
| Perfume | #c2a8fa | light |

## Fonts

- var(--font-sans) — asset _(custom)_
- var(--font-sans) — asset _(custom)_

## Imagery

- banner _(primary)_ — JPEG — [download](https://cdn.brandfetch.io/idHqvb7I4u/w/1500/h/500/idJ6DpdWBQ.jpeg?c=1bxid64Mup7aczewSAYMX&t=1791093299184)

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_Source: <https://brandfetch.com/dragon-pe.com>_
_See [/llms.txt](/llms.txt) for a full list of agent-readable pages, and [/auth.md](/auth.md) for how agents authenticate._