@hashbanggames.com
Hashbang, Inc.
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Hashbang Inc. Starting as a small team of four individuals working in a garage, fueled by caffeine and imagination, Hashbang has come a long way. In the same year, they successfully launched their first game, Gravi, on the Steam and Ouya micro-console platforms.
At Hashbang, they have assembled a talented and experienced team that excels in game development using Unity3D and LiveOps. Led by Founder & CEO Marco Williams, who is a visionary entrepreneur with over 20 years of experience, they have developed a deep understanding of what it takes to build and run successful games. With their Chief Technical Officer, Strider Agostinelli, leading the charge in client-side game development, Hashbang ensures the identification and mitigation of risks, effective development scheduling, and overall success across all departments.
Janet Rittenhouse, the Chief of Staff and Producer, plays a crucial role in the company. She oversees strategic business initiatives, project management, Human Resources, social media management, and much more. Hashbang's Technical Director, Will Matterer, has a decade of experience as a Game Developer and Software Engineer.
He has released multiple games across various platforms and has even taught Game Design and Development at prestigious institutions. Jonathan Day, the Project Lead and Game Developer III, is dedicated to delivering exceptional products. He believes in the power of collaboration and iteration to create outstanding games.
Headquartered in Kenmore, Washington, Hashbang Inc. Check out their impressive portfolio of games and explore the exciting world they have created. Contact them via hello@hashbanginc.
com for more information
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