@malathabbas.com
Malath Abbas portfolio - Independent game design, art, production and development
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Malath Abbas is an accomplished game designer, artist, and creative producer based in Scotland. With a passion for creating experimental and meaningful games and experiences, Malath has established himself as a prominent figure in the industry. As a founding member of Biome Collective, a dynamic studio and digital space, Malath has fostered a community for individuals to collaborate, innovate, and delve into the realms of game design, digital art, and technology.
With over a decade of experience in the field, Malath has curated an impressive portfolio of diverse projects and international exhibitions. Notable works include the BAFTA Scotland nominated game 'Killbox', the interactive installation 'Shpeel' exploring mental health and youth, and the immersive 'Arcadia Festival', which amplifies marginalized voices in the world of game design. Through close collaboration and workshop facilitation, Malath aims to demystify the digital landscape and make games accessible to diverse audiences.
As evidence of his talent and dedication, Malath has received numerous honors and awards, including selections at IndieCade Festival and AMAZE Festival, as well as nominations from BAFTA Scotland and BAFTA Ones to Watch. With a commitment to pushing boundaries and embracing interdisciplinary collaborations, Malath continues to shape the evolving cultural landscape and inspire others in the industry
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