Persuadés que la haute technologie de la conception de jeux vidéo pouvait servir à d’autres fins que le divertissement, Alexandre Fiset, Étienne Lemieux et Maxime Charbonneau fondèrent Parabole, une entreprise spécialisée en développement d’expériences interactives sur mesure.
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Parabole is a specialized company founded in 2012 by Alexandre Fiset, Étienne Lemieux, and Maxime Charbonneau. They were convinced that the high technology used in video game design could be applied to other purposes beyond entertainment. Parabole focuses on the development of custom interactive experiences. With a diverse range of clients, the company has created a plethora of interactive titles since its inception.
One of Parabole's notable creations is Kona, an episodic and narrative-driven game where players encounter obstacles and mysteries. The game offers an immersive and engaging experience for players seeking thrilling adventures. What sets Parabole apart is their ability to provide personalized content tailored to the specific needs of any organization. They are experienced in crafting digital content that meets the objectives and preferences of their clients.
To explore the captivating world of Parabole and discover more about their projects, you can visit their website or follow them on social media platforms like Facebook, Twitter, Instagram, and Linkedin. Join Parabole on their journey to redefine interactive experiences through cutting-edge technology and innovative storytelling.
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