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Red Lens Games

@redlens.com

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About

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Red Lens Games is not your typical game studio. We are a team of accomplished game developers partnering with top studios in the industry, bringing a wide variety of experience and expertise to every project. From indie to AAA, our core competencies include engineering, game play, animation, graphics, AI, networking, client/server, performance/memory, audio, and cross-platform development.


At Red Lens Games, we pride ourselves on our creative approach. We specialize in creative project management, community management, IP creation, gameplay mechanics, and cross-media initiatives. Our engines of choice are Unreal Engine 3, Unreal Engine 4, Unity, and our own proprietary platform.


Our portfolio includes popular titles such as Minecraft, Halo Infinite, Gigantic, Golem PSVR, Call of Duty: Black Ops: Declassified, State of Decay II, Tony Hawk Pro Skater, Lord of the Rings Online, and many more! If you're curious about our other projects, feel free to reach out. We're always looking for new opportunities and would love to work with you. Get in touch with us directly or through our contact form.


We can't wait to hear from you!

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Company Type

Privately Held

Company Size

11-50

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