# Wldr Labs

- **Website:** <https://wldrlabs.com>
- **Primary alias:** `wldrlabs.com`

## Description

WLDR Labs, LLC is a game-focused company presenting Bar Fly, a fast-paced 2D mobile game built around balance, timing, and quick reflexes. The game challenges players to navigate a lively night out while staying upright and managing their character’s sobriety. Players tilt their way through changing waves of obstacles, including sticky fly tape, bug spray, falling bricks, and spiders. They can consume items to adjust sobriety and collect power-ups to help continue their run, but becoming too sober or too drunk ends the game. With distinctive wave designs, hazards, and ongoing challenges, Bar Fly offers an arcade-style experience centered on careful movement and moderation. WLDR Labs provides information about the game through its website, alongside an About section, contact details, and a privacy policy. The company lists an address in Charlotte, North Carolina, and an email contact for Jeremy. Based on the available information, Bar Fly is the featured product associated with WLDR Labs; no other games or services are described.

## Industries

- 🎮 Games
- 🖥 Computers Electronics and Technology
- 🖥 Video Game Design and Development _(under Computers Electronics and Technology)_

## Links

- [instagram](https://instagram.com/wldrlabs)
- [linkedin](https://linkedin.com/company/wldr-labs)

## Logos & icons

- icon _(primary)_ — JPEG — [download](https://cdn.brandfetch.io/idCytBKgcD/w/200/h/200/theme/dark/icon.jpeg?c=1bxid64Mup7aczewSAYMX&t=1792987307605)

## Colors

| Name | Hex | Theme |
| --- | --- | --- |
| Turquoise | #46d2d1 | accent |
| Desert | #af5b1e | dark |
| Chalky | #ecc688 | light |

## Fonts

- Unbounded — asset _(custom)_
- Unbounded — asset _(custom)_

## Imagery

- banner _(primary)_ — JPEG — [download](https://cdn.brandfetch.io/idCytBKgcD/w/200/h/50/idZy4RU86t.jpeg?c=1bxid64Mup7aczewSAYMX&t=1792987307418)

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_Source: <https://brandfetch.com/wldrlabs.com>_
_See [/llms.txt](/llms.txt) for a full list of agent-readable pages, and [/auth.md](/auth.md) for how agents authenticate._