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#50B1C9
Shakespeare
80, 177, 201
192, 53, 55
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0, 0, 100
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BitBotNetworks is a small team of experienced developers in Móstoles, Madrid, Spain, specializing in backend and multiplayer development for video games. The company helps studios build and operate connected games, offering backend development from API design through infrastructure, live operations systems, metagame programming, and the adaptation of single-player systems for multiplayer. Its work can also include client integrations, anti-hacking measures, matchmaking, player profiles, leaderboards, and custom game logic.
BitBotNetworks adapts its collaboration model to each project, from co-development with access to repositories and regular team meetings to scheduled delivery of standalone software. Its portfolio includes backend development for King of Meat, support on Evil Dead: The Game, and online programming across titles including Evo Pop, Power Machines, Overcrowded: Tycoon, N.O.V.A. Legacy, Midnight Pool, and Disney Magic Kingdoms. The team has also developed reusable backend services designed to support multiple projects, with an emphasis on scalability and availability. BitBotNetworks works with technologies including AWS GameLift, PostgreSQL, Redis, Java, C++, Unity, and Unreal Engine, and prioritizes taking on projects it can complete to a high standard.
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Games
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