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Principal Programmer at Valve. Previous: WB, Ubisoft, Io-Interactive. šæš¦ / š§š¬ Hobby tech: https://t.co/k4HnbOVvpb YT: https://t.co/mVjwa3Fgrj
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#FF0400
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255, 4, 0
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Esoterica Engine, formerly known as Kruger, is a cutting-edge game development engine created by Bobby Anguelov, reflecting over a decade of expertise garnered from working in various AAA studios. This rebranded engine serves as an invaluable tool for C++ programmers at all skill levels, particularly those involved in game development and real-time simulation. Esoterica Engine offers a platform for testing new ideas and techniques with ease, facilitating the experimentation process by streamlining complex workflows.
Notable features include C++ reflection via Libclang, a robust resource system, vectorized math library, and an innovative hybrid Game Object/ECS data model. The engine also supports various formats such as FBX and GLTF, includes an asset hot-reloading feature, and boasts an AAA-grade animation graph system, along with live coding capabilities via Live++.
Future enhancements, such as a modern DX12 renderer and an improved physics engine, are on the horizon, making Esoterica Engine a promising choice for developers eager to push the boundaries of their creativity.
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Computers Electronics and Technology
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