otclient.ovh
@otclient.ovh
OTClientV8 is a highly optimized, cross-platform 2D tile-based game engine built with C++17 and Lua. Can reach 5k FPS on medium hardware. Download the client and play on Gunzodus.
otclient.ovh's Company Logos


otclient.ovh's Brand Colors
Hex Code
Color name
RGB
HSL
CMYK
#405268
Fiord
64, 82, 104
213, 24, 33
38, 21, 0, 59
#3A4453
Oxford Blue
58, 68, 83
216, 18, 28
30, 18, 0, 67
#F6F2E8
Ecru White
246, 242, 232
43, 44, 94
0, 2, 6, 4
About otclient.ovh
OTClientV8 is a cutting-edge, highly optimized, cross-platform 2D tile-based game engine that empowers developers and players alike. Built using C++17 and Lua, this engine is designed for efficiency, capable of reaching an impressive 5,000 FPS on medium hardware while seamlessly rendering complex game worlds, even on older machines. Originally an alternative client for the popular game Tibia, OTClientV8 has evolved into a versatile game engine that supports a wide range of applications, powering hundreds of servers worldwide.
With over 1 million installations, including 250,000 on Android, OTClientV8 offers robust features such as adaptive rendering, an easy-to-use Lua HTTP and WebSocket API for creating interactive experiences, and a failsafe auto-updater to ensure players always have the latest version. Available on Windows, Android, Linux, and macOS, OTClientV8 is perfect for developers seeking a reliable foundation for their 2D games. Join the thriving community on Discord to explore collaboration opportunities, get support, and stay updated on the latest developments.
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Games
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