Philip White
@philipwhite.dev
I'm a Web & Game Developer with proficient experience in game engines such as Unreal Engine and Unity using languages such as C++ and C# as well as Web Technologies such as Node.js, Next.js, React, Docker, PM2 and Nginx. I strive to create visually compelling, sophisticated, and efficient software. I'm always learning new methods to optimize and produce more efficient code.
Philip White's Company Logos


Philip White's Brand Colors
Hex Code
Color name
RGB
HSL
CMYK
#4C77BC
Steel Blue
76, 119, 188
217, 46, 52
60, 37, 0, 26
#000000
Black
0, 0, 0
0, 0, 0
0, 0, 0, 100
#FAFAFA
Alabaster
250, 250, 250
0, 0, 98
0, 0, 0, 2
About Philip White
Philip White is a UK-based full-stack, web, and game developer who builds software with a focus on visual quality, thoughtful user experiences, and efficient code. His expertise spans web technologies and game engines, including Next.js, React, Node.js, Unreal Engine, and Unity, with programming experience in JavaScript, TypeScript, C++, and C#. He also works with tools and infrastructure such as Docker, PM2, and Nginx.
Philip’s portfolio features a range of web and game development projects. These include Waffle Sudoku, a responsive React and TypeScript game, and The Kraken Summer Splash, a commissioned Phaser 3 game with secure score transmission and global leaderboards. His Unreal Engine work includes projects involving artificial intelligence, combat, quests, inventories, dialogue, networking, and dedicated servers. He has also developed a Unity arcade shooter with leaderboard and database features.
His experience includes web development at Warp Design and software quality assurance at the Royal Yachting Association. Philip holds a BA (Hons) in Game Development: Programming from Falmouth University and continues to explore ways to improve software quality and performance.
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Computers Electronics and Technology
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